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1. Domi sniper? - in Ships and Modules [original thread]
Abaddon for damage and buffer at 150km, apoc for hitting 200km.
- by Inaki Jouzu - at 2009.07.06 12:44:00
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2. Best cov-ops & interceptor race? - in Ships and Modules [original thread]
"Best" is such a relative term. Best at what?
- by Inaki Jouzu - at 2009.07.06 12:42:00
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3. Harbinger fit, how does it look? - in Ships and Modules [original thread]
Edited by: Inaki Jouzu on 06/07/2009 12:39:59 Harbingers are usually primary in BC gangs for the simple reason that they do the most DPS at medium range of any BC, and with scorch they'll start doing it right away. If you're primary, fitting a...
- by Inaki Jouzu - at 2009.07.06 12:40:00
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4. Get 1500 DPS out of your Megathron - and turn some heads - in Ships and Modules [original thread]
The discussion is moot because by the time you have burned to the target the amarr players will have already killed the target...this is why most megas I see in gangs use 350mm rails and sentry drones instead of blasters these days. There are very...
- by Inaki Jouzu - at 2009.07.06 12:37:00
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5. Blood ratting bs? - in Ships and Modules [original thread]
Apocalypse with Tach II's, bookmarks above and below belts. Warp in at 150, kill rats, move on to next belt. As a plus its almost impossible to get caught if you watch local at all with this setup. If an interceptor tries to MWD the 150km to you,...
- by Inaki Jouzu - at 2009.07.02 14:26:00
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6. Ship bridge locations - in Ships and Modules [original thread]
Edited by: Inaki Jouzu on 08/06/2009 04:09:33 A real bridge would be in the center of the ship under as many layers of armor plating as the designers could put around it; which is in fact where your pod is located.
- by Inaki Jouzu - at 2009.06.08 04:08:00
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7. Amarr BS for l4 missions - in Ships and Modules [original thread]
Apoc, t2 pulse, scorch. What I use: 8x Mega Pulse II (Scorch, Multifrequency L) 1x Tracking Computer II (Optimal Range, Tracking Script in Cargohold) 1x Sensor Booster (use the range script if you need to pull, otherwise use the lockign time) 2...
- by Inaki Jouzu - at 2009.05.27 05:14:00
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8. The Best Battleship? - in Ships and Modules [original thread]
Hint hint, the cool thing about the Armageddon is not the 1200 DPS in your face, but the awesome DPS at 30 km with sentries and scorch =D
- by Inaki Jouzu - at 2009.04.15 03:11:00
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9. Brutix passive sheild tank - in Ships and Modules [original thread]
Originally by: Pottsey Inaki Jouzu said "The real issue here is why you'd do that when this is perfectly adequate for up to level 3 missions and does more DPS:" For a level 3 mission you swap the lows to 2 damage mods, 2 PDS and 1 reacto...
- by Inaki Jouzu - at 2009.04.12 12:23:00
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10. Brutix passive sheild tank - in Ships and Modules [original thread]
For PVP you'd usually use the mids for MWD/scram/web/cap booster and the lows for an armor buffer tank. Leave passive shield tank for the Drake.
- by Inaki Jouzu - at 2009.04.12 01:33:00
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11. Brutix passive sheild tank - in Ships and Modules [original thread]
The real issue here is why you'd do that when this is perfectly adequate for up to level 3 missions and does more DPS: 7x 200mm rails 4x cap recharger II 1x MAR II 2x Hardeners of choice 2x magnetic field stabilizer II replace mag field stabs ...
- by Inaki Jouzu - at 2009.04.11 23:44:00
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